Editor Reference
Write your own mystery for Whispers in the West
Dialogue Node
Dialogue Node
A dialogue node is the basic building block of a scene. Each node represents a specific interaction or moment in your script.
To create a node, start the line with a #, followed by the node name. For example:
You may notice examples like ExampleNode, yes_drink, or no_drink—these are all valid node names.
Rules for naming a node:
Always begin with # (you can optionally include a space after it for readability).
Node names must be a single word with no spaces. Use underscores (_) to separate words if needed. This keeps things tidy and makes linking between nodes much easier later on.
Each node contains the lines of dialogue, triggers, and actions that should happen when it is activated.
<- Basics | Triggering a dialogue ->